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Créez votre Tétris !

Published in Games programming, Code(R) no. 2, May/June 2003.

A Tetris clone written from nothing under the name CodeTr(i)s: four source files in C, built in Dev-C++, drawn through SDL rather than DirectX or OpenGL because SDL is simple to reach and complete enough to finish with. The article goes as far as a background picture and transparency, and stops where the reader is meant to take over.

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